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3D Generalist
Ключові знання та навички: 3D modeling, sculpting and render; Hard Surface & Organic Modeling; Creating characters for games and videos; Motion grapfic 3D; Character animations 3D; UV unwraping and Texturing 3D models; Rigging and Skinning; Retopology; Clean up motion capture; NFT creation; Rigid and Soft bodies simulations; VFX - fire, smoke, sand, water, snow, particles and cloth Photo- and video- editing; Create logo; Development of AR masks for Instagram, Facebook and Messenger; Tracking and compositing; Sound Design; Працюю в програмах: Blender (Cycles/Eevee) Substance Painter / Substance Sampler / Substance Designer; Marmoset Toolbag 4; Adobe Photoshop / Adobe Illustrator; Adobe Premier Pro / Adobe AfterEffects / Davinci Resolve; ZBrush; Houdini; Cinema 4D; Marvelous Designer; Fusion 360; Cascadeur; Figma; Unreal Engine 4/5, Unity and Godot; Realflow / EmberGen;
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Hey everyone! My name is Hanna and I'm stoked to introduce myself and share a bit about my journey as a 3D product designer!
I'm all about bringing ideas to life through 3D products, motion designs, VFX, and digital clothing animations. Over 6 years of crafting physical apparel and accessories, and nearly 2 years diving into the digital world, I'm constantly evolving to create captivating experiences. My toolkit includes Cinema 4D, Redshift, Substance Painter, Clo3D, and After Effects.
But what's just as important to me? Building solid relationships with my clients! I'm not just about one-time gigs. I aim to establish lasting connections and deliver top-notch work.
Beyond the design realm, I'm a passionate animal lover, a vegetarian foodie, a Harry Potter enthusiast, a home chef, and a VR gaming admirer. Let's connect and collaborate on something amazing! ✨
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