3D • Add the ability to the configurator to run in 3D • Be able to navigate in the building space and set a point where newly selected elements lock in. • Have the option to choose the room size at the start. Or better; The room shall be expandable as needed within the limit that we have as maximum (like 10x10 meters for example, depending on how complex / time consuming the programming of a bigger room is. • Add the option to build and view workspace from different angles. Rotate workspace horizontally 90 degrees.
Mark a compartment and have a pop-up-window: • The option to select the entire compartment, structure or individual boards/connector and perform the following functions on them: o Remove o Move forward in 20 cm steps (z axis) o Move backwards in 20 cm steps (z axis) o Rotate along x axis (90 degree steps) o Rotate along y axis (90 degree steps) o Change board type o Add accessories (side menu) o Change colour (side menu) o Change depth o Change size (manual and auto defined sizes)
Structure: • Add another mode in the configurator that allows the user to use single boards for building as well. Surrounding connectors shall automatically be added in the design.
Accessories: • Add missing accessories to the side menu: a) wall fixing. (“Overhanging compartments” and “erased boards” are no extra buttons) • extra shelf in 2 depths (behind a door the board is less deep). Correct depth shall be automatically generated • Base boards - should not be bigger than 120cm. 2 height adjustments underneath each vertical board, which are missing in the calculation. • seperate file for additional programming of accessories exists
Colours • for both boards and connectors: Select either a) colouring of the entire furniture or b) of one single (marked) board or c) of one single front (door, sliding door and drawer) » instead of what we have right now: a) entire furniture or b) all doors or c) all sliding doors or d) all drawer fronts
Pricing: • Option for additional Shipping costs based on the weight. • In the few cases when the configurator may not be able to count and calculate precisely, we simply present a written text in the same frame that normally shows the price. This text is like: "Due to the complexity, the configurator cannot automatically generate the price.
Request button (right below to the price shown) • (already in the test-version, to be linked to “[email protected]). Automatic copy per e-mail to the person requesting + text like “We will get back to your shortly. Regards, your TAVAR team” The user writes his name, e-mail and text into an existing form sheet. On the top of the sheet you automatically now see the design (only as a snapshot). Additionally the customer´s original design in the configurator should be stored or transferred to us, so that we can open it.
Others (partially done) • Generate a parts list and price for the structure created with the option to export as a CSV • The option to save the furniture design created in the user’s library • Show the weight of the furniture created (already included and working in the test-version!) • Improve the look and feel of the configurator • The design would be saved as a map, the actual model would not be saved on the server
Здравствуйте, Инна. Есть опыт работы с 3D контентом в веб-браузере. Принимал участие в разных проектах, связанных с webGL. В моем портфолио есть некоторые примеры, этому посвященные. Готов посотрудничать с Вами. Дали можем обсудить в личке.
Добрый день Инна!
около 3 лет разрабатываю игры для мобайла самая успешная имеет хорошие результаты
Разработал игру на C# на unity под мобильные устройства, сам рисовал дизайн
( Adobe Illustrator, Adobe XD, Adobe Photoshop, работа с SVG ),
придумал концепт реализовал физику и продавал в Google Play,
разбираюсь в API Google Play Services, Facebook, AdMob, OneSignal.
Большая практика в использовании различных анимаций. Занимались раскруткой оптимизацией и доработкой и апдейтами, настраивали рекламу в AdWords. Один из проектов на данный момент имеет 5 000 000+ загрузок, есть более 6000 отзывов, и комьюнити игроков. Примеры работ:
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